A step-by-step guide to installing the tools, creating an application, and getting up to speed with Angular components, ...
Retail lender, Unity Bank Plc, has launched an upgraded version of its mobile banking platform, Unifi, as part of ongoing efforts to improve customer experience on the bank’s digital banking platform.
Coda recently announced it has integrated Unity’s In-App Purchasing SDK into its global web store platforms, enabling developers to manage and monetize digital catalogs across mobile, web, and PC ...
SINGAPORE, Jan. 15, 2026 /PRNewswire/ -- Coda, a global leader in digital content monetization, today announced that it is integrating Unity's In‑App Purchasing (IAP) SDK with Coda's global web store ...
At Trentham Academy, a large secondary school in Stoke-on-Trent, the swimming pool is barricaded with danger signs, while the heating system has remained broken during recent mock exams. "It was hard ...
Watch: Moment boat sinks in giant hole in Shropshire canal Close Social media footage showed the moment a boat sank after a giant hole emerged at a Shropshire canal. Aerial footage appears to show ...
Ever since it was launched in late 2018, new versions of Arturia’s flagship softsynth Pigments have rolled around on a fairly consistent annual schedule. Its last major update, v6, landed in January ...
Learn how to master the DJI Fly App with this step‑by‑step DJI Fly App tutorial, covering essential DJI app settings and powerful drone flight tools for safer, pro‑level flights. Pixabay, Powie The ...
Unity is bringing its new in-app purchase SDK to Unreal Engine developers. Those devs will be able to handle cross-platform purchases using Unity's in-app purchase APIs. "Today we’re announcing that ...
Imagine this: you’ve got a new app idea, but the thought of coding, debugging, and managing backend systems feels overwhelming. What if there was a tool that could simplify the entire process, turning ...
I have verified that the package is installed, and it works perfectly in the Android build. My WebGL build is using a WebGL template from the unity-webview package, and I've verified that ...
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