Ubisoft has announced that it is releasing a 60 FPS update for Assassin’s Creed Unity today, allowing the 2014 action-adventure to run that much smoother on PS5 and Xbox Series X/S. A free 60 FPS ...
Ubisoft shared its upcoming plans for the Assassin's Creed franchise today. Along with the news of a remake for its piratical entry, the game company also announced that a visual upgrade is coming for ...
Attention, gamers: if you thought new titles on top of the endless cavalcade of sequels and remakes were derivative now, wait till you hear about what the game engine maker Unity has got in store.
Ethan Krieger (He/Him) is an editor at DualShockers that got started in the writing industry by covering professional basketball for a sports network. Despite being a diehard sports fan (mainly ...
For some time now, Ubisoft has been updating older games in its catalog by releasing patches that raise the frame rate to 60 FPS on PS5 and Xbox Series X|S. These updates do not follow a fixed ...
FPS Hero shooter Highguard reportedly didn't even pay for the Game Awards slot that's earned it so much preemptive hate—the showrunners thought it deserved the spotlight FPS It's hard to fault ...
Epic Games is teaming up with arguably its biggest game development rival. Epic Games is teaming up with arguably its biggest game development rival. is a senior reporter covering technology, gaming, ...
Epic Games and Unity have just announced a surprising new partnership that's big news for game developers and Fortnite users. Despite it being one of the biggest rivals to Epic's Unreal Engine, games ...
Andrew is a science-fiction/adventure-horror writer from the UK and a graduate of Falmouth University currently working for both GameRant and DualShockers. At ...
Real Bout Fatal Fury 2: The Newcomers was originally released in 1998 and is now available on Steam for the first time after 27 years. It is even Steam Deck verified, but this isn’t the only surprise ...
An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...
*: Due to a regression in Netcode for GameObjects pertaining to the destruction of NetworkObjects when a client unsuccessfully connects, the Dynamic Addressables Network Prefabs sample has remained at ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results