A real-time procedural terrain generation system, built from scratch in Unity (C#) using GPU-accelerated Perlin Noise and AI (Particle Swarm Optimization) for intelligent asset placement. This project ...
The script engine is a small runtime environment, and as such, it has some characteristics, which may be accessed/analysed at runtime from the script code itself (reflection). The most important ...
SysAdmin/DevOps/PE. Helped bunch of users to host their websites, Macy's with CI, Facebook with lots of things. SysAdmin/DevOps/PE. Helped bunch of users to host their websites, Macy's with CI, ...
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