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We’ve seen a few H-bridge circuits around these parts before, and here’s another application. This time we have an Old Train Station Clock which has been refurbished after being picked up for cheap at ...
This is a physics-based FPV (First-Person View) drone simulator I built in Unity as a digital assignment for my Game Programming course. The primary goal was to create a realistic flight experience by ...
Abstract: This paper describes the design, implementation, and testing of ROSHI-Kinematics, an intuitive interface. Its primary objective is to facilitate interaction between ROS 1 and anyone wishing ...
A simple template for a first person melee system in Unity. The project includes Free CC0 3D Models, sounds and animations made by me! Uses New Input System and Visual Effect Graph.