Perhaps we’ve been concentrating too much on the hardware side of the Raspberry Pi. Sure, connecting the Raspi to the outside world through GPIO pins is cool, but let’s not forget we’re dealing with a ...
Click here for all of GamesBeat’s 2015 Game Developers Conference coverage. The Khronos Group, a consortium of graphics hardware and software experts, has unveiled its proposal for the next generation ...
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES specs at the Game Developer’s Conference ...
The organization behind the OpenGL graphics software released specifications Thursday for a major update designed to add some razzle-dazzle to computer games. Specifications for version 2.0 of OpenGL ...
Games on devices of all kinds could soon be running better because Vulkan, the successor to OpenGL, has finally been released officially. The new standard gives developers low-level access to discrete ...
SGI and Nokia also said that they are planning to work on a version of OpenGL for mobile phones, handheld computers and other portable devices. For gaming, OpenGL has been largely superseded with the ...
Good news for AMD users who have been waiting for OpenGL 4.1 support within Windows and Linux. AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
PC hardware companies work in funny ways sometimes. When AMD had a new driver ready that added extra features with arguably niche appeal, like its AMD Link in-home streaming tech, it was very excited ...
A popular graphics standard is getting an upgrade today as Khronos Group unveils Open GL 3.1 as well as an open standard for 3-D positional audio for mobile devices. OpenGL, which competes with ...