Modulate’s ELM model architecture unlocks transcription for the masses, cutting costs by 10x while achieving industry-leading ...
Voice moderation is a sensitive issue. Players expect privacy, but long gone are the halcyon days of early, friendly online gaming. Today, when players interact with strangers in online games it can ...
In January 2026, Modulate announced the Ensemble Listening Model (ELM) for analyzing live voice interactions via a system of interconnected, hierarchical models that don’t just transcribe calls ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Call of Duty has long had problems with toxic chat on its voice channels, ...
Modulate, a conversational voice intelligence company, today introduced the Ensemble Listening Model (ELM), a new approach to artificial intelligence. Modulate's new ELM, Velma 2.0, combines spoken ...
Activision Blizzard Inc. is taking a stronger role in dealing with voice chat toxicity in its games with a partnership with Modulate, the developer of machine learning voice technology that can ...
Toxicity is a serious issue that players expect studios of online games to address. New legal regulations are also demanding studios do more to protect their players or face hefty fines. While it’s ...
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