In computational complexity theory, P and NP are two classes of problems. P is the class of decision problems that a deterministic Turing machine can solve in polynomial time. In useful terms, any ...
Constraint satisfaction problems (CSPs) provide a versatile framework for modelling complex decision-making tasks where a collection of variables must be allocated values that satisfy specific ...
A major advance reveals deep connections between the classes of problems that computers can — and can’t — possibly do. At first glance, the big news coming out of this summer’s conference on the ...
The historical pursuit of creating intelligent machines has culminated in the modern era of artificial intelligence. However, the efficacy of AI applications is contingent upon a nuanced understanding ...
In the last few years, a few dedicated mathematicians have begun to study the computational complexity of video games. Their goal is to determine the inherent difficulty of the games and how they ...
FIRST OF TWO PARTS — Most people don’t associate math with fun. Video games, on the other hand — whether Angry Birds, World of Warcraft or good old Pac-Man — send the fun meter berserk. U.S. video ...
At first glance, the big news coming out of this summer’s conference on the theory of computing appeared to be something of a letdown. For more than 40 years, researchers had been trying to find a ...
Memcomputing is a novel non-Turing paradigm of computation that uses interacting memory cells (memprocessors for short) to store and process information on the same physical platform. It was recently ...
Quantum computers get a lot of people excited because they solve problems in a manner that’s fundamentally different from existing hardware. A certain class of mathematical problems, called ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results